Skip to content


Welcome to Pixotope Talent Tracking, our real-time AI-based virtual reality tracking system. This full body, pose tracking VR tool enables onscreen talent to interact with the virtual environment, making your virtual production easier and supporting creativity in productions.

Talent Tracking

System features

Makes virtual production a breeze, following every body movement with real-time 3D motion tracking

Ideal for interactive scenes, enabling live action presenters to interact seamlessly with augmented reality (AR) elements

Pixotope Talent Tracking is able to track a single presenter with no additional hardware

Can track multiple presenters and people with the addition of extra cameras

The technology to create the most realistic scenes yet. Pixotope enables dynamic sizing of the compositing plane, enabling far greater freedom of movement for the talent, and better realisation of effects such as shadows and reflections


Real-time 3D Tracking

An ideal solution for live broadcasts, the Pixotope Talent Tracking will follow the full body movements of your presenter or actor in real time.


With Pixotope Talent Tracking, you can easily create virtual shadows and reflections that follow the talents' moves and orientation, providing the most realistic results.


Let your actors and talent move freely in the scene. Our dynamic composite plane will follow the talent's movements in space and adapt dynamically. Create lifelike scenes by enabling your actors and talent to interact with virtual elements in the scene.

Multiple Presenter Tracking Capability

Need to track more than one presenter or actor? With the addition of extra cameras, our talent tracking system can track the motion of multiple people in the same scene.

How it works

Our groundbreaking Talent Tracking technology allows you to create hyper-realistic Virtual Studios with enhanced virtual reflections and shadows, enabling for interaction between talent and virtual elements. 

Pixotope Talent Tracking system uses AI to map a series of data points corresponding to a virtual “skeleton” of the on-screen presenter/talent’s body.

The virtual skeleton contains multiple anatomical points of the talent's body that are tracked in real time, providing the position of those points in 3D space in the virtual scene.

You can read more about the technology in our blog on Body Pose Estimation.


The possibilities are endless
  • Overview

Pixotope Talent Tracking makes Virtual Production easier, enables more creativity, and allows real and virtual elements to interact with each other.  

Even in more complex virtual environments, the talent can move around and not be artificially limited to a spot on stage.

It also means that implementing virtual elements such as shadows or photo-realistic reflections becomes way easier making Virtual Productions look better and enabling more flexibility in virtual studio design.




What is talent tracking?

Talent tracking is a method of identifying the position and pose of on set talent, without the need for motion capture (mocap) suits or other equipment attached to or worn by the talent.

How does talent tracking work?

Pixotope offers two methods of talent tracking. Included as standard in all Editions of Pixotope Graphics is the Body Pose Estimation feature. This version of talent tracking uses Artificial Intelligence to process the TTL (through the lens) image to establish the position and pose of the on set talent. 
For more complex scenarios, for example with several people on set, we are able to offer a standalone solution that processes the image from 3 or more “sensor cameras” placed around the studio.

Why does virtual production need talent tracking?

Talent Tracking both makes Virtual Production easier, but also enables more creativity in productions. Talent Tracking enables the onscreen talent to interact with the virtual environment, while also enabling us to move and auto-size the compositing plane, making it possible to easily manage elements such as shadows and reflections and create hyper-realistic virtual sets.