Pixotope ar:
The future of storytelling
Augmented reality refers to productions that take a virtual element and place them in a real-world three-dimensional environment.
A well-known example of this would be the giant virtual version of the Carolina Panthers panther, jumping around the stadium and tearing up the competition's flag.
With the power of the Unreal engine at your disposal, Pixotope offers a complete solution that meets the demands of the future of storytelling.
the power of unreal engine
with no compromise
Unlike legacy CG systems that use Unreal as a plugin renderer, adding restrictions on functionality and performance, Pixotope AR Solution is a fully native implementation.
Any workflow, without compromising on features, quality or performance.

No compromise on
performance or quality
To be able to create the graphical fidelity while offering excellent value, PIxotope developed a unique technology that builds on top of Unreal Engine enabling us to render and composite video and graphics in one pass. Unlike other Unreal-based systems, we do not need to render shadows, reflections, refractions, bloom, and translucency in separate passes which means that we have zero performance overhead for integrating video with such effects. This allows us to put more models, textures, dynamic lights and shadows, and effects on the screen at the same time and still retain high frame rates.
To ensure optimal video quality and performance, all video input, processing and output runs in a proprietary pipeline. By separating video processing from graphics rendering we ensure that the integrity of the video is always ensured.
A modern microservice architecture means that Pixotope is processing rendering, video i/O, chroma keyer, camera tracking, etc in separate processes on the machine, which do not directly interact with each other and therefore ensures that they do not interfere with each other and that they can fail individually without directly affecting other parts.

DIRECTOR, R&D GAME LEAD | RIOT GAMES
"What I love about Pixotope and their implementation of AR is that it met our goals of creating this fantastic immersive player experience of having a virtual idol perform at the biggest regional League of Legends event in China. From the visual smoke effects to the matched lighting of her glow stick, they ensured Akali looked and felt present at the event. They also solved every crazy hurdle that came upon this project, all with total professionalism and a great sense of humour. They are a stacked team of creative and technical wizards, that is for sure.”
Check out some of our
previous work
Riot Games chooses Pixotope to augment LPL Pro League Finals Event
VideoReport Canarias creates stunning live broadcast AR using Pixotope
Bringing avatars to life: Pixotope enhances virtual production in Alter Ego
















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Inspire your audience with the pixotope augmented reality solution
FAQs
Augmented reality works by inserting virtual objects into real-time video feeds. To do this in a truly effective and photo realistic way, the first step is to have a “digital twin” or representation of the real world in your virtual environment. Although this will never be seen, it will allow the virtual objects that will be seen to appear “interact” with real world objects such as lights, walls etc.
Augmented reality works by inserting virtual objects into real-time video feeds. To do this in a truly effective and photo realistic way, the first step is to have a “digital twin” or representation of the real world in your virtual environment. Although this will never be seen, it will allow the virtual objects that will be seen to appear “interact” with real world objects such as lights, walls etc.
The cost of augmented reality production depends on the scale and complexity of the production, for example the number and detail of the virtual elements, as well as the number of cameras in use.n…
To discuss your requirements, contact us today or book a demo.